First hands-on look at the PS5 DualSense controller [video]

Join Summer Game Fest founder Geoff Keighley today as he gives us all a glimpse of the PS5 DualSense controller. In addition, Keighley will be sharing a first look at what it’s like to play on the next-gen console. He said on Twitter:

“I’m excited to share my impressions from going hands-on with the PlayStation 5 DualSense wireless controller, and will be interviewing Eric Lempel, PlayStation’s head of worldwide marketing”.

Hands-on PlayStation 5 (PS5) review

Keighley will live stream the event from 18:00 South African Standard Time (SAST), which is 9:00 Pacific Time (PT) in the United States. Other than Sony’s State of Play back in June, this will be the first official view of the PS5 in action.

Watch: Geoff Keighly trails the PlayStation 5

DualSense features

The light is now around the touchpad, which feels much more integrated into the design rather than tacked onto the back. As mentioned the touchpad is still there, and Sony have renamed the share button the create button.

The shape of the controller seems to have moved a little closer to the Xbox design. Aesthetically, while it has been compared to a stormtrooper helmet, the design fits quite nicely with the existing PS VR unit and also reminds me a bit of AstroBot for some reason.

The new DualSense controller is heavily aimed at improving immersion. The controllers’ new features look to give game developers more ways of making the DualSense controller complement the on-screen action.

playstation 5 ps5 dualsense controller
Caption: “A new member of the family”. Image via Twitter: geoffkeighley

Bringing games to life

The addition of adaptive triggers is a huge move forward and in future games will be able to simulate the feeling of pulling back the string of a bow or giving different cars throttle pedals different characteristics.

“Our goal with DualSense is to give gamers the feeling of being transported into the game world as soon as they open the box. We want gamers to feel like the controller is an extension of themselves when they’re playing; so much so that they forget that it’s even in their hands.”

Also read — Ghost of Tsushima: The inspiration behind Sony’s most anticipated game

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